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08-04-03
The
Competition Committee will spearhead efforts to adjust the rules
according to actual online game play testing and evaluation. Rules
are subject to change without notice.
GENERAL
CONDUCT OF A LEAGUE PARTICIPANT
Each participant is expected to display conduct that of an exemplary
standard. Good sportsmanship, honesty, respect and pride is demanded
from all participants. The president or league commissioners reserve
the right to ban any participant from play based on any violation
of the code of conduct, stated, or unstated
SUBSTITUTIONS
Because
EA has REMOVED the ability to sub by formation, special consideration
is needed in order to facilitate player substitutions. Any player
can pause the game TWICE each series for no longer than 30 seconds
(meaning, the other player can start the timer as soon as the game
is paused...if the opposing player chooses to. If you need more than
30 seconds...a time out IS required. The opposing player can also
make subs during this time.
ALLOWABLE
SUBSTITUTIONS
QB/QB
TE/FB
WR/WR
TE @ WR
CB @ WR (but not WR @ CB)
RB/FB
CB/FS/SS
ROLB/MLB/LOLB
O-line/O-line
D-line/D-line
K/P
Any other substitutions are prohibited, unless extreme case of
an injury.
If
your team has any out-of-position subs, you can declare them with
your commisioner for approval. These subs will be included in your
profile for all members to view.
SPECIAL
TEAMS SUBS
Any sub is allowable on special teams besides the following exceptions:
QB holder/QB holder
Kicker/Punter
MASS
SUBS FEATURE
The Mass Subs feature is not allowed because at times it makes illegal
and out-of-position subs not acceptable to DaONE
League. You must sub using the debt chart.
LOWER-RANKED
TEAMS AND SUBS
Lower ranked teams (and teams with small rosters) can appeal to
the conference commisioner in order to use special out-of-position
subs.
GAME
SETTINGS
1. Skill Level - All American
2. Weather - Random
3. Penalty levels - Default (Middle)
4. Quick Passing - Optional
5. Time - 6 Minute Quarters
6. Unranked
7. Fair Play - ON
8. Injuries - ON
9. Fatigue - ON
DUES,
CASH PRIZES, & TROPHIES
DaONE league is free. There are no dues, but we will accept donations
in order to pay for LeagueDaddy usage and trophies. Special MaddenMania
avatars and signature awards will be given out to those finishing
high in the playoffs.
PLAYBOOKS
Any playbook can be used. Each coach MUST inform his conference commisioner
of what playbook he'll be using IN advance.
GAME
MALFUNCTIONS - DISCONNECTS
In the even of excessive lag or game disconnect both players will
rectify the situation in a sportmanly-like manner.
No
game should be RESTARTED from the BEGINNING...unless the game disconnects
with less than 2-minutes into the game. Both players must agree to
restart the game. If not, in the case that one player would like to
honor, time, down, or field postion, the game must be continued where
it left off.
TIME, FIELD POSITION, SCORE, and DOWN MUST BE HONORED AT ALL OTHER
TIMES!The
player having the ball at the disconnect WILL be punted the ball REGARLESS
of who wins the toss. Both players will run plays to help get to the
correct field postion and down (they may want to add a minute or two
to compensate for the time it will take to recreate field position
and down). This may involved taking several delay of games, or running
a play to get to the APPROXIMATE yardline where the disconnect occured.
Once players feel they have gotten resonably close to where the game
disconnected, in terms of time, field position, and down, they should
acknowledge that fact by sending a PM, before continuing regulation
play. The
players then play out whatever time was remaining on the clock. For
example, if the game disconnected at the end of the 3rd quarter, the
winner is determined at the end of the 1st quarter in the NEW game
by totalling the old score with the new at the end of the 1st qtr.
EACH
player must document the score, time, down, and field position, RECORD
the TEMPORARY STATS when a disconnect occurs, then meet back at DaONE
password protected room and set the game back up accordingly...as
best as humanly possible...using the above guidelines.
MOVING
PLAYERS ON DEFENSE
D-lineman: D-lineman can ONLY be moved by using shifts provided by
the game.
LBs: Linebackers can be moved but not towards the LOS beyond a natural
shift in the game.
DBs: Defensive backs and be moved, but not into the gaps or directly
behind (0-5 yards) a defensive lineman.
FOURTH
DOWN CONVERSION
Your territory: 4th and inches: Anywhere
PAST your 40.
Opponent's territory: Anywhere, ANY distance.
Last Quarter and loosing: Anywhere.
NO-HUDDLE
No huddle is allowed only under the following circumstances:
1. The last 2 minutes of the first half (regardless of who's winning).
2. No more than 4 series a half. That means you can no-huddle as much
as you want the entire series (each play) or selected plays (every
3rd down)...but when you score or punt the ball...that counts as ONE
series usage.
3. The ENTIRE 4th Quarter if LOOSING or if the game is TIED.
NO-HUDDLE
IS NOT ALLOWED
1. AFTER an incomplete pass.
The penalty for no-huddling after an incomplete pass is the player
will be forced to burn a Time Out, or take a 5 yard penalty (which
ever the opposing player chooses). The opposing player should pause
the game to notify the player of the infraction...the moment it
occurs.
ON-SIDE
KICKS
On-side kicks are allowed ONLY during the FOURTH quarter of the game
and you are LOOSING. On-side kicks can ONLY be made out of the ONSIDE
KICK FORMATION.
OFFSIDES
GLITCH
There is a glitch in the game that makes a defensive lineman line
up in the backfield of the offense. When you see this happen, allow
the defensive player to take control of the player and get him back
on the right side of the LOS. Pause the game if needed, but DO NOT
hike the ball. 
MOTIONING
Any player may be put in motion that can be put in motion but that
motion must not include YO-YOing a player back and forth to get the
DB or LB out of position when the defense is in man coverage. WRs
must clear the OT before snapping the ball...unless it is a run or
the WR has been hot-routed into block.
RANKING,
AND EA's FAIR PLAY SYSTEM
All games will be played under EA's fair play system. All games will
be unRANKED.
BLOCKING
PUNTS, EXTRA POINTS, & FIELD GOALS
1. No defensive players can be moved out of the formation called
in order to block an Extra Point, Punt, or Field Goal.
2. Players can be moved BACK into return coverage or to defend a
possible fake Punt, Field Goal, or Extra Point.
3. Only one fake punt, extra point, or field goal per half.
AUDIBLING
Illegal audibles (to date)
A WR can NOT be audibled to a TE position.
A DB can NOT be audibled to a LB or D-line position.
ASK
CORSO
Using Ask CORSO is NOT allowed in league play.
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